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How should I move and rotate objects in the editing mode of VaM's Desktop mode?
Moving objects is a very important thing. When making a hairstyle, if you move the tool carelessly, the hairstyle will become messy. How can we move and place objects along the correct trajectory?
Look at this thing:
Question:
Can anyone make a tutorial on using the CheesyFX's plug-in: PoseMe? How to use it?
Moreover, the amount of data generated by this plug-in is too large. For a scene file with 50,000 lines, the data of this plug-in takes up more than 40,000 lines. Very scary...
Now you should know how to create a custom asset element, and probably how to properly create an assetbundle file. Using Unity Editor 2018.1.9f2 version, install the plug-in tool: Unity Bundle Browser. Drag the prefab file into the box and package an assetbundle file.
But: How do you set up...
Question:
If you watch carefully, you will find that when downloading something on the vam hub web page, there is sometimes a version number of the resource next to the resource name, such as: 1, 2, 3. But sometimes, there is a date next to the resource name, for example: 2023-10-10.
So what...
Exception description:
If you look carefully, you will find that the diffusion map of the female gens and the diffusion map of other parts (the diffusion map of the torso) always do not match,and the textures of the two maps are not seamlessly connected.
What is the reason?
How to solve it?