• Hi Guest!

    This is a notice regarding recent upgrades to the Hub. Over the last month, we have added several new features to improve your experience.
    You can check out the details in our official announcement!
* New enemy : Walls-driver

#1 7 animations. 10 or more motions each. Choose mood still, yet expressions, for visible animations, were carefully crafted - in.

* New location unlocked - Forest

#1 Field leading to the house near the forest
#2 House in the outskirts of the forest

* Bug fixes and small changes :

#1 Missing buttons or buttons being there when they should not (for e.g when you're back from prison, the button for imp behind the corner is not there or when you f ight with guard at start room
the buttons of mood ,,Awesome'' and ,,Disappointed'' would be above guard despite him being idle and no f ighting involved)
#2 Missing animations (literally, mis anim #22 for the IMP in basement was not there)
#3 Missing motions for animations (same anim had no motions at all, created 10 or 11)
#4 Fixed one camera not working (Marie would move to a new location while the view of player would remain still/would not teleport to a new spot)
#5 Male's speed options now aligned with Marie's mood options.
#6 Mood buttons , Awesome ' and , Disappointed ' are transparent so that you could see the anims better through them
#7 Fixed first animation in start being messed up

* Sounds :

# Mouth now will move for Marie during her speech. >> Properly <<, not as if she's high. Asked in forum for help to sort it out.
#1 15 new slap sounds when f ighting new enemy in the house at the forest
#2 15+ voices for the new enemy
#3 Voice lines for Marie
#4 Field and house will give different ambient sounds (can't regulate the volume tho)
#5 50+ different phrases for Marie when f ighting with new enemy
#6 Tearing cloth sound effect and phrase after

* Buttons, lights, etc.
What's new :
  • 14 animations. Wanted to make it round 15 but figured out that would drag it until Monday, thus 14 it is.
  • 3 enemies : second guard, a prisoner and ... ?
  • 2 new locations, - basement and prison. Where, - you have to find it.
  • 200+ voice lines for Marie.
  • Gazillion tiny things/triggers with buttons
Added a new button for a new sound and called it a day.




Kidding.


What's new :

* 3 anims with a new enemy (kinda ,, new '')
To unlock these, go down to the great hall and look for a book on the floor
* library has been changed into Great Hall, the older model was causing lag, besides new one fits atmosphere better
* 50+ new voices for fem action anims in starting location
* new clothing set with a skimpy version, but you need to find it. Once you find it, it will appear in start location. Just look for a chest.
* fem has more voices
* the doors at the lower level will give a different sound from the doors in the upper level
* new light to toggle on/off with arrow down button
* head motions have more and better variations
* RESET button will has a larger scale/effect
* added wind sound effect in library/great hall
* Gazillion bug fixes, i truly can't remember it all
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